Submitted by Anonymous on Fri, 07/17/2009 - 20:54
Posted in
Need it to move much much slower till I am ready to go faster. In fact would be nice if there was an accellerator mode where after you get a few correct in a row it speeds up. This would add to the challenge and make it more game-like. A slider could determine the rate at which the accelleration increases.
Also in the timed game, there needs to be better feedback if you hit the right note. Best would be if the piano keyboard made no sound unless the correct note is played.
A beginner (me) might need a long time to figure out what the scrolling note is, so slow slow slow, maybe 10bpm!


Thanks.
Thanks for spreading the word. We've considered a lite version, but just haven't spent the time creating one. Maybe soon.
Disappearing notes and playing ahead
I'll try to add the disappearing note and the ability to play ahead in version 1.4. I'm putting on the finishing touches to 1.3 that I hope to release the end of next week. Thanks for the feedback and I'll try to release this feature quickly. Btw, I remember playing astroids, space invaders, pac man, digdug, and the like. 30 years ago I'd gladly spend a few bucks to play a couple games. Today getting people to spend five bucks on an app is like trying to pull a tooth.
Yeah, I can understand your
size of the green zone
Good idea
This sounds like a good. I'll look and see how hard it would and if it's not too difficult I'll add this mode to an upcoming release. An exploding note would even be cooler but I'll see what is possible. Thanks for the suggestion.
An exploding note would be
Slower speed
I'll add a slower metronome setting. I had a beep mode where it played a beep when you played the incorrect note (like I do in Name That Note), but several people complained. Maybe I'll add this as an option to help provide better feedback (kinda like the buzz on guitar hero or rock band when you get a wrong answer). Do you think this would be better?
I've got it: the best
Hi, thanks for responding to